

- #Game hacker one key modification mod#
- #Game hacker one key modification mods#
- #Game hacker one key modification software#
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#Game hacker one key modification mod#
I know this can be considered my "fault", and i realize as much as the topic creator that certainly not everyone has a problem with the hacking in this game, but i'm glad that this mod was created for people who do and i just wanted to give some praise to the mod creator.Your IP address has been temporarily blocked due to a large number of HTTP requests. And i'm like "i would if i knew if this is jump, scope or alternate fire" lol. That is UNTIL i hack something and suddenly see press ☻,press ┌ or press ■.
#Game hacker one key modification software#
So, since i do enjoy playing quite some of those games i use my mouse software to bind obscure and rarely used keys to my unused mouse buttons so i can easily rebind them in any game i play. Especially lower budget and older titles only support the rebinding of keyboard keys. Now the problem is not all games support extra mouse button rebinding. I do have a few extra buttons on my mouse however, and for games that use more than 5 buttons i will rebind those. I only use a few keys around my movement keys when i play games and i'm they kind of guy that almost always rebinds his keys. I never learned to write with 10 fingers, And i think i've gotten a little too old and used to my current setup to really change it. Which is kinda funny considering i had no trouble with hacking in any Bioshock or Human Revolution, which are usually quoted as "harder".īut let me explain a little. Not because i've trouble with the movement, nor because i find the time limit too strict but because the button prompts mess my brain up.

I really dislike the design of the hacking mini game in this game. You can check out my site here if you like.
#Game hacker one key modification mods#
Just very busy between IRL and the current crop of mods and requests. I've always done tutorials for Far Cry Modding so I will be doing Prey as well. It would create a very frustrating zero G experience (I did try and test it though) The only thing I can do is lower the minimum required impact speed (which I did slightly in hardcore), BUT the problem with that is to make it so that Morgan gets injured from say a second story drop he would constantly be getting hurt in GUTS and outside as he would always be exceeding the speed necessary to inflict damage. It's not height fallen that causes damage, but rather speed of impact which is why you can fall from multiple stories but a quick burst of the jet pack keeps you from taking any damage. So "fall" damage is really weird in this game and problematic. >Oh yeah! Is it possible to change the fall damage height? I'm part way through Psychotronics at this point. Pretty much a jumble revamp of the game to spice up a second playthrough. I can't really change the core story, but adding new items, new weapons, changing some of the Typhon, changing some of the characters appearances, adding a ton of easter eggs, custom textures, new codes and item placements and so forth. A replay of the existing game with many differences. The big thing I am working on is PREY PHASE II. That's how it is with modding - compromise between what you desire and what's allowed. >Any future mods you're considering working on? I'd love to know what's coming up next :DĪ bunch of things I'm still trying to experiment with. >I've downloaded and endorsed every mod you've made so far, this one is no exception.
